The Hermetic Wild West
Turner's Invented Spells
Douglas Turner has invented several spells and effects in order to assist with his new career as a Hoplite.
Touch of Winter: PeIg 5 (Range: Touch, Duration: Momentary, Target: Individual)
Upon touching an individual, this spell lower’s their body temperature so much that it causes them to lose a fatigue level. This is a touch range version of the spell, Winter’s Icy Touch, found on page 142 of the main book.
(Base: 4, +1 Touch)
Recover the Vile Wound: CrCo 15 (Range: Touch, Duration: Moon, Target: Individual)
Provides the target with a +6 to recovery rolls for wounds and diseases. This is a slightly weaker version of Purification of the Festering Wound found on page 130 of the main book.
(Base: 3, +1 Touch, +3 Moon)
Enhance the Quickness of Human Form: CrCo 45 (Range: Touch, Duration: Momentary, Target: Individual) (Ritual)
A ritual spell that will increase the Quickness of the target by 1 up to a maximum of +2.
(Base: 40, +1 Touch)
Silence the Offensive Magus: PeIm 15 (Range: Voice, Duration: Diameter, Target: Individual)
Makes one person or object incapable of producing sound. Magi who cannot utter their magic words suffer the normal penalties to their spell casting rolls.
(Base: 3, +2 Voice, +1 Diameter, +1 Changing Image)
Call the Sawbones: PeCo 20 (Range: Touch, Duration: Momentary, Target: Individual)
Inflicts a heavy wound on the target.
(Base: 15, +1 Touch)
Long Sword: (Talisman) (10 Pawns Open; 14/100 lvls Used)
An Item of Quality, this sword grants the wielder a +4 to skill checks to harm humans and animals. Made of steel with a brass, bronze and Iron inlaid hilt, the blade contains blood channels that lead to a small collection tube stored in the hilt. The base of the hilt can unscrew and a glass vial may be inserted or removed in order to store collected blood.
Attunements: +3 Ignem, +4 Harm Humans/Animal Bodies
Cleaning the Blade PeCo 14 (Touch, Mom, Ind)
Destroys all traces of blood or viscera present on the blade. This does not destroy blood held in the reservoir in the hilt. This power can be used an unlimited number of times per day.
Base: 3, +1 Touch, +10 lvls Unlimited Use
Leather Vest: Invested Device: 29/80 lvls used
Block the Bullet’s Stride ReTe 29 (Per, Sun, Ind)
Base 5, +2 Sun, +2 magnitudes metal, +1 for 2 uses a day, +3 for Env Trigger (Sunrise/Sunset)
Other Effect Lab Notes:
Veil Of Invisibility PeIm Effect level 25
The Target becomes completely undetectable to normal sight. Regardless of what the target does. But still casts a shadow. (See Ars Magica Core: P 146)
Base: 4, +1 Touch, +1 Concentration, +1 magnitude Destroy Image, +5 Item Concentration, +5 24 Uses per Day